Co-Founder - Unannounced |Ex-Naughty Dog/Bethesda/Bioware
United States, United States
Experienced and dedicated developer currently working on starting a new game company! Stay tuned for more details. Previously at Skydance New Media, Archetype Entertainment, Bethesda Game Studios as the art vision holder for a brand new layered material system, building/maintaining their shared material library for Starfield and training the art team on layered PBR workflows. Before that, worked at Naughty Dog on The Last of Us 2, Uncharted Lost Legacy, Uncharted 4, TLOU: Left Behind and The Last of Us. Then at BioWare Mythic on Dragon Age 2 and Ultima Online.
3D ModelingDigital SculptingTexturingUV MappingC#PBR Materials
Co-Founder at Unnanounced
Lead Artist at Skydance New Media
November 2021 - June 2022
Principal Environment Artist at Archetype Entertainment
United States of America
A new subsidiary of Wizards of the Coast building a brand new narrative driven science fiction RPG franchise.
Senior Artist at Bethesda Game Studios
Rockville, MD, United States of America
Texture Artist at Naughty Dog
Santa Monica, CA, United States of America
Environment Artist- Worldbuilder at Mythic Bioware, an EA Studio
Fairfax, VA, United States of America
November 2008 - December 2011
3D Artist at Virtual Heroes Inc.
Raleigh, NC, United States of America
November 2006 - November 2008